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Assistant Manager Feedback addition


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In older versions of the game it was easily possible to visually gauge the opposition tactics.

Long Arrows = Attacking Mentality

No Arrows = Defensive Mentality

with Short Arrows being the trickier to guesstimate. Since the abolition of the arrow in tactics it is much harder to judge what approach the AI is using.

I see no real difference between defensive positioning whether the AI is using a low or high D-Line, the defenders take up virtually identical positions on the pitch.

Can future versions of the game include the following sentence in the AM's feedback report

"<team name> appear to be employing a <mentality style> system today."

where <mentality style> can be Defensive, Attacking, Possession, etc etc.

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