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Training and tactics


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If i remember correctly on the old CM games you could design training routines so you knew what you players were doing 7 days a week.

What I mean is, the player(s) would go for a run in the morning and then work on set plays and play some 5 a side in the afternoon.

There was more options obviously, I personally think this would be much better than the sliders system.

Any thoughts?

And could someone please remind me hoe tactics were done before the sliders as I really can't!!

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I remember 'Pig in the middle'! :D

I do find the old training system to be a bit more fun and interesting, but the current one offers a more simplistic and fuss-free approach to training, which in itself could be a good thing I feel. Setting the intensity of various workloads seem to me to be more intuitive than planning out entire training regimens.

It would basically allow us to put matches to the forefront of our attention and leave the day-to-day tedium at the back.

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